Full economy design complete — banking, marketplace, crafting, personal businesses, auction house, stock market, and monetization.
All players now coexist in one persistent world with reputation, real-time respawns, and shared combat.
Chat-style game interface with character creation wizard, message stream, and character panel.
Buy, sell, trade, give, and drop items. NPC shops with reputation-affected pricing.
26 monsters, initiative-based turns, death saves, conditions, and AI-narrated encounters.
Claude-powered Dungeon Master that narrates combat, exploration, and NPC interactions.
Pure Python rules engine covering dice, abilities, skills, combat, spellcasting, and character creation.
a20n begins — a vision for an AI-powered text-based MMORPG where code enforces the rules and AI tells the story.